|
Post by Dax (WPG) on Jul 23, 2015 1:28:43 GMT -5
Now that we have 17 GM's I figured I'd get everyone's opinion on scheduling and seasons. Here are the options.
1 Season per year We could take things slow and just do one season, the 2015/2016, in a year following in line with the real life NHL season. This would require more activity but less scrambling. Everyone would update rosters virtually daily. This option allows us to have the most accurate draft rosters as well because we can base the ratings off of real life prospect stats and lists.
2 Seasons per year This would allow us to sim both the 2015/2016 and 2016/2017 season in 1 calender year starting from FHM2 release. This would require a fair bit of activity but less roster updates as we would sim more days at a time. Each season would be roughly 5 months long with two scheduled breaks. Draft picks would not be as accurate in the second year.
3 Season per year This requires a lot of planning but could be fun. We would sim the 2015/2016 season, the 2016/2017 season and the 2017/2018 season all in 1 calender year. Each season would be roughly 4 months long. This option requires less roster updates but a fair bit of activity as it would be tough to schedule in long breaks. Draft picks may even be somewhat fictional by the 3rd season.
Please leave any comments or suggestions you have as well.
|
|
|
Post by Tom on Jul 23, 2015 7:05:52 GMT -5
I said 3 but could be convinced to go slower. I worry that going too slow would make it a grind for those taking on weak teams. I'm more used to OOTP baseball leagues that move fairly quickly.
If we sim one season week per sim, 3 sims a week, it would take about 10 weeks to play out a regular season. A couple more for the playoffs, then off season activities. Add in time off for holidays, non-sims for whatever reason and 4 months for one season is long enough.
|
|
|
Post by Rob on Jul 23, 2015 12:13:02 GMT -5
I went with two seasons per year as I'd like to feel more in tuned with our teams and the online league experience and not so focused on it being so much as a rush job or rush simulations but still leaving us the ability to worry about real life commitments. I'm very picky on juggling my rosters against certain teams, development of young players and they're ice time, training and when injuries occur its not being simulated by the lineups that are chosen via AI. I'm open and happy to whatever the league and it's voters decide in all honesty.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2015 0:00:31 GMT -5
I personally would like to get as many seasons done. I think as a league it would be fun to see what happens over a longer period of time rather then one year or two years as I dont think I will be able to see to much growth with my team over that period of time. I would love to see someone running a bad team really turn it around or see someone who is running a good team accidentally tanks it all!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 26, 2015 21:21:14 GMT -5
I went with 3 seasons per calendar year. I think four months for a single season is plenty.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 27, 2015 11:54:22 GMT -5
I said 3 but could be convinced to go slower. I worry that going too slow would make it a grind for those taking on weak teams. I'm more used to OOTP baseball leagues that move fairly quickly. If we sim one season week per sim, 3 sims a week, it would take about 10 weeks to play out a regular season. A couple more for the playoffs, then off season activities. Add in time off for holidays, non-sims for whatever reason and 4 months for one season is long enough. What this guy said. Simming in real-time would be an unimaginable slog, in my opinion.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 5, 2015 20:23:02 GMT -5
3 to keep things moving.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 7, 2015 12:03:42 GMT -5
I voted 3 just to go along with the majority. It really doesn't matter to me. I'm new at this so I am pretty sure i can suck just as bad in 3 seasons as i can in 1. I'll get the hang of things eventually.
|
|
|
Post by Rob on Aug 7, 2015 16:37:33 GMT -5
Well...... don't I feel like the black sheep who chose number 2 lmao!! Like I said.. I'm good with whatever and hope we can all get underway soon. I do however believe Tom from the Hurricanes did bring up a good point and thats to perhaps take things a tad slower for the first bit until things are going good and everything runs properly, people become more comfortable with how everything functions and whatnot. Then go for the three seasons a year if it goes that direction.
|
|
|
Post by Dax (WPG) on Aug 7, 2015 18:41:54 GMT -5
I'm thinking we can get 3 seasons done in about 14-15 calender months with plenty of breaks in between. Enough time to take things slow but still get enough seasons done in a reasonable period of time. If all is going well we can always speed things up too. We'll just have to play it by ear.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 9, 2015 16:39:30 GMT -5
In about 12 years of playing OOTP online, it seems like the best balance is 3-4 years per calendar year. I ran a baseball league with a 120 game schedule. We were able to sim four a year and it didn't see as if we were going too fast. With hockey being a shorter season.
I would think three sims a week simming 5 days at a time would be a good balance. In a five day span most teams will at least get two games in and some will play three. So in a real time week there would be 15 days of the schedule simmed. So youd complete a month in game in two weeks. Something along those lines.
|
|
|
Post by Dax (WPG) on Aug 9, 2015 17:03:57 GMT -5
I've been working on a tentative schedule that works around 3 sim days a week. Simming 7 in-game days. So essentially we finish 3 in-game weeks in a single real life week. An entire regular season would be roughly 9 weeks. We could have another 2-3 weeks for playoffs. 1 Week for a draft and 2 weeks for the off season. Essentially an entire season would take us about 15 weeks. We would have a 3 week Christmas/New Years break. If we decide to have a summer break we can fit in only 3 seasons in a single year. But if we don't take a summer break we could very easily have a 4th season that would finish right around the start of the real-life 2016/2017 NHL season.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 13, 2015 20:47:15 GMT -5
Well...... don't I feel like the black sheep who chose number 2 lmao!! There just HAS to be one troublemaker in every crowd!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 14, 2015 14:40:17 GMT -5
May I make a suggestion? I have never done this before. I believe there are a few more who haven't either. Can we take things a little slow, just at first, like maybe the first year (league year, not calendar year), to allow those who are new to get the hang of things, without possible feeling rushed or over-whelmed??
|
|
|
Post by Tom on Aug 14, 2015 14:51:08 GMT -5
I agree, since we're all new to the hockey game. I suggest using the first preseason to try some things so we could resim if necessary. Also, going slower the first season will let FHM fix issues that come up in the game before we get too far along.
|
|
|
Post by Dax (WPG) on Aug 14, 2015 17:55:03 GMT -5
Yeah we could probably do that. I'm going to take some time before we start to run some tests on the online side of things just in case I find a bug or two. It would suck to get a season in and find out it crashes after the 1st season. We will definitely take our time at first. We have many OOTP veterans here and apparently the functions are similar so they should be able to help everyone out. The main thing is getting everyone on the same page before we launch into things. With 30 members it may get a little hectic so we will find our comfort zone and then it's off to the races from there.
|
|
|
Post by Tom on Aug 14, 2015 18:08:25 GMT -5
Yep, we'll have people who kind of know what to expect, but I'm sure we'll all be discovering things unique to hockey.
|
|
|
Post by Dax (WPG) on Aug 14, 2015 22:06:41 GMT -5
If we get a release by the end of September we should have at least a week or two to run through everything with everyone. I could even attempt a video explanation on everything to show those who may need further help.
|
|
|
Post by bjernagris (PHI) on Aug 15, 2015 6:59:15 GMT -5
That idea about a video tutorial sounds great Dax. I would personally like a week or two just to familiarize myself with the new game, tactics/lineup options etc. before plunging into this online thing.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 18, 2015 21:20:44 GMT -5
Definitely like the idea of taking it much slower the first season. Maybe do the same scheduled sims but just fewer days per sim so that way we only play one or maybe two games each per sim. Either way, I'm down for slow first season then picking up speed as we go and FHM2 works out its kinks.
|
|
|
Post by Travis (DET) on Aug 18, 2015 21:43:03 GMT -5
That idea about a video tutorial sounds great Dax. I would personally like a week or two just to familiarize myself with the new game, tactics/lineup options etc. before plunging into this online thing. I like the idea of having a week or so to familiarize with the game.
|
|
|
Post by Tom on Oct 1, 2015 8:51:38 GMT -5
Given what we now know about the released game I think we should revisit this vote.
The game does not allow for submitting daily line-ups for a week at a time. So if you have a week with 4 games that means you're submitting the same line-up and same goalie for 4 games against potentially 4 different teams. No adjusting for a different style opponent, or sitting a guy with a minor injury for a game, or more importantly, slotting in the back-up goalie one game to rest your regular guy.
I think if we slow this down a bit from the start and maybe readjust when/if the game adds more functionality we may be better off.
Thoughts?
|
|
|
Post by Rob on Oct 1, 2015 10:30:55 GMT -5
I'm with simming slow.. (er) as well.. always have been. I plan on putting alot of thought and strategy into this and want to feel connected to my team as cheezy as that sounds. Simming to quick makes for just a numbers competition, rather than strategy at a game per game or every few games basis.
|
|
|
Post by Steve (CHI) on Oct 1, 2015 13:24:37 GMT -5
I agree with a slower sim now that we know the line up system isn't as robust as OOTP.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 1, 2015 14:59:09 GMT -5
A 4 month season is still awfully doable -- we're only running at approximately double the speed of real life. Anything longer than that and you're going to be losing activity from players who have dead-end teams that are now expected to wait literal, real-life years to complete any kind of a rebuild.
|
|
|
Post by Travis (DET) on Oct 1, 2015 16:25:55 GMT -5
I think we should take it slow at first. Once we get going I believe 4 month seasons is reasonable to keep everyone active and interested.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 11, 2015 14:47:49 GMT -5
I'm good with most any speed, but 2 seasons a year seems like a reasonable pace to shoot for. Keeps things moving at such a speed that people could keep up, without it being too slow. Of course I don't mind one extra.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 14, 2015 15:11:07 GMT -5
2 seasons a year is the absolute slowest we should go, but I still think people aren't appreciating how long that will actually drag out.
A hockey regular season lasts for 7 months. Playoffs are about another six weeks on top of that, but half of the league won't be participating.
A three season year would still mean each regular season spreading out over 3 months -- that's 82 games over 90ish days. If we sim three times a week, we're still simming 2-3 games per-team at a time. Playoffs could be simmed daily-ish since only a handful of teams are still involved, then give ourselves a couple weeks for the off-season.
This is the standard timeline for an OOTP online league, and those seasons have twice as many games as hockey.
|
|
|
Post by Dax (WPG) on Oct 14, 2015 15:32:37 GMT -5
2 seasons a year is the absolute slowest we should go, but I still think people aren't appreciating how long that will actually drag out. A hockey regular season lasts for 7 months. Playoffs are about another six weeks on top of that, but half of the league won't be participating. A three season year would still mean each regular season spreading out over 3 months -- that's 82 games over 90ish days. If we sim three times a week, we're still simming 2-3 games per-team at a time. Playoffs could be simmed daily-ish since only a handful of teams are still involved, then give ourselves a couple weeks for the off-season. This is the standard timeline for an OOTP online league, and those seasons have twice as many games as hockey. The only difference and its big is that OOTP allows you to set roster ahead of time while at this stage in FHM we cannot do so. So if I'm simmimg 7 days at a time and two of your stars go down the assistant coach will always fiz your lineup which could result in some unfavorable lineups. I could do 3 in game days a night, 4 times a week. Which would give us 12 in game days a week, roughly 42 a month. This would require a bigger commitment from everyone though. As I'd need new lineups every other night.
|
|
|
Post by Beans (BOS) on Oct 14, 2015 15:47:46 GMT -5
2 seasons a year is the absolute slowest we should go, but I still think people aren't appreciating how long that will actually drag out. A hockey regular season lasts for 7 months. Playoffs are about another six weeks on top of that, but half of the league won't be participating. A three season year would still mean each regular season spreading out over 3 months -- that's 82 games over 90ish days. If we sim three times a week, we're still simming 2-3 games per-team at a time. Playoffs could be simmed daily-ish since only a handful of teams are still involved, then give ourselves a couple weeks for the off-season. This is the standard timeline for an OOTP online league, and those seasons have twice as many games as hockey. The only difference and its big is that OOTP allows you to set roster ahead of time while at this stage in FHM we cannot do so. So if I'm simmimg 7 days at a time and two of your stars go down the assistant coach will always fiz your lineup which could result in some unfavorable lineups. I could do 3 in game days a night, 4 times a week. Which would give us 12 in game days a week, roughly 42 a month. This would require a bigger commitment from everyone though. As I'd need new lineups every other night. I think we should go at the original 3 seasons/year pace until we get the website (which I am assuming will happen eventually given comments from members) and at that point, we go to a quicker sim schedule since things will be easier for everyone and we will have weeded out the uncommitted managers.
|
|